Add Engine Controller Component

This commit is contained in:
2022-06-30 23:18:54 +01:00
parent 3a4bf205cf
commit 6cc5ed68ef
5 changed files with 38 additions and 11 deletions

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item identifier="flipflopcomponent" category="Electrical" scale="0.5" impactsoundtag="impact_metal_light">
<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
@@ -102,4 +102,28 @@
<output name="fuel_low_out" displayname="connection.fuel_low_out" />
</ConnectionPanel>
</item>
<Item identifier="enginecontrollercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
<Body width="32" height="24" density="30" />
<Holdable selectkey="Select" pickkey="Use" aimpos="65,-10" handle1="0,0" attachable="true" aimable="true" PickingTime="5.0" slots="Any,RightHand,LeftHand" msg="ItemMsgDetachWrench">
<RequiredItem items="wrench" type="Equipped" />
<StatusEffect type="Always" target="This" stackable="false">
<LuaHook name="enginecontrollercomponent.update" />
</StatusEffect>
</Holdable>
<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
<RequiredItem items="screwdriver" type="Equipped" />
<input name="velocity_x_in" displayname="connection.velocity_x_in" />
<input name="current_velocity_x_in" displayname="connection.current_velocity_x_in" />
<input name="set_trm_target" displayname="connection.set_trm_target" />
<input name="set_trm_aggression" displayname="connection.set_trm_aggression" />
<input name="set_mode" displayname="connection.set_mode" />
<input name="set_silent" displayname="connection.set_silent" />
<output name="main_force_out" displayname="connection.force_out" />
<output name="boost_force_out" displayname="connection.boost_force_out" />
</ConnectionPanel>
</Item>
</Items>