Flip-Flop Component
Switches state when receiving 1, forces state to X when receiving -X.
Flip-Flop Component (Active)
Switches state when receiving 1, forces state to X when receiving -X. Constantly outputs state.
Counter Component
Counts up to ClampMax when receiving 1, resets to ClampMin when reached, forces state to X when receiving -X.
Counter Component (Active)
Counts up to ClampMax when receiving 1, resets to ClampMin when reached, forces state to X when receiving -X. Constantly outputs state.
Reactor Controller Component
Automatically sets a reactor's Fission Rate and Turbine Output.
Engine Controller Component
Sets an Engine's thrust according to the selected mode.