Flip-Flop Component Switches state when receiving 1, forces state to X when receiving -X. Flip-Flop Component (Active) Switches state when receiving 1, forces state to X when receiving -X. Constantly outputs state. Counter Component Counts up to ClampMax when receiving 1, resets to ClampMin when reached, forces state to X when receiving -X. Counter Component (Active) Counts up to ClampMax when receiving 1, resets to ClampMin when reached, forces state to X when receiving -X. Constantly outputs state. Reactor Controller Component Automatically sets a reactor's Fission Rate and Turbine Output. Engine Controller Component Sets an Engine's thrust according to the selected mode.