Remove ability to control the listening loop externally
It was probably scarcely used, and separate functionality will be developed that makes this redundant anyhow.
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@@ -43,12 +43,6 @@ class Client:
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to provide custom event handling (mainly useful while listening).
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"""
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listening = False
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"""Whether the client is listening.
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Used when creating an external event loop to determine when to stop listening.
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"""
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@property
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def uid(self):
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"""The ID of the client.
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@@ -2694,23 +2688,7 @@ class Client:
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except Exception as e:
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self.onMessageError(exception=e, msg=m)
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def startListening(self):
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"""Start listening from an external event loop.
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Raises:
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FBchatException: If request failed
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"""
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self.listening = True
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def doOneListen(self):
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"""Do one cycle of the listening loop.
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This method is useful if you want to control the client from an external event
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loop.
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Returns:
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bool: Whether the loop should keep running
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"""
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def _doOneListen(self):
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try:
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if self._markAlive:
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self._ping()
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@@ -2729,7 +2707,6 @@ class Client:
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if e.request_status_code in [502, 503]:
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# Bump pull channel, while contraining withing 0-4
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self._pull_channel = (self._pull_channel + 1) % 5
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self.startListening()
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else:
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raise e
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except Exception as e:
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@@ -2737,11 +2714,6 @@ class Client:
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return True
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def stopListening(self):
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"""Clean up the variables from `Client.startListening`."""
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self.listening = False
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self._sticky, self._pool = (None, None)
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def listen(self, markAlive=None):
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"""Initialize and runs the listening loop continually.
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@@ -2751,13 +2723,12 @@ class Client:
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if markAlive is not None:
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self.setActiveStatus(markAlive)
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self.startListening()
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self.onListening()
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while self.listening and self.doOneListen():
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while self._doOneListen():
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pass
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self.stopListening()
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self._sticky, self._pool = (None, None)
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def setActiveStatus(self, markAlive):
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"""Change active status while listening.
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