Better listening for buddylist overlay and chatbox presence

This commit is contained in:
Kacper Ziubryniewicz
2019-01-05 18:36:48 +01:00
parent d0c5f29b0a
commit c357fd085b

View File

@@ -2491,22 +2491,43 @@ class Client(object):
buddylist = dict()
for _id in m.get('buddyList', {}):
payload = m['buddyList'][_id]
last_active = payload.get('lat')
active = time.time() - last_active <= 60
active = payload.get('p') in [2, 3]
in_game = int(_id) in m.get('gamers', {})
buddylist[_id] = last_active
self._buddylist[_id] = ActiveStatus(active=active, last_active=last_active, in_game=in_game)
if self._buddylist.get(_id):
self._buddylist[_id].last_active = last_active
self._buddylist[_id].active = active
self._buddylist[_id].in_game = in_game
else:
self._buddylist[_id] = ActiveStatus(active=active, last_active=last_active, in_game=in_game)
self.onChatTimestamp(buddylist=buddylist, msg=m)
# Buddylist overlay
elif mtype == "buddylist_overlay":
statuses = dict()
for _id in m.get('overlay', {}):
payload = m['overlay'][_id]
last_active = payload.get('la')
active = payload.get('a') in [2, 3]
in_game = self._buddylist[_id].in_game if self._buddylist.get(_id) else False
self._buddylist[_id] = ActiveStatus(active=active, last_active=last_active, in_game=in_game)
statuses[_id] = ActiveStatus(active=active, last_active=last_active, in_game=in_game)
status = ActiveStatus(active=active, last_active=last_active, in_game=in_game)
if self._buddylist.get(_id):
self._buddylist[_id].last_active = last_active
self._buddylist[_id].active = active
self._buddylist[_id].in_game = in_game
else:
self._buddylist[_id] = status
statuses[_id] = status
self.onBuddylistOverlay(statuses=statuses, msg=m)
# Unknown message type