Minor refactoring
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="Flip-Flop Component" identifier="flipflopcomponent" category="Electrical" scale="0.5" impactsoundtag="impact_metal_light">
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<Item identifier="flipflopcomponent" category="Electrical" scale="0.5" impactsoundtag="impact_metal_light">
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<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
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<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
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<Body width="32" height="24" density="30" />
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@@ -19,7 +19,7 @@
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</ConnectionPanel>
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</Item>
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<Item name="Active Flip-Flop Component" identifier="activeflipflopcomponent" category="Electrical" scale="0.5" impactsoundtag="impact_metal_light">
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<Item identifier="activeflipflopcomponent" category="Electrical" scale="0.5" impactsoundtag="impact_metal_light">
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<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
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<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
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<Body width="32" height="24" density="30" />
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@@ -38,7 +38,7 @@
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</ConnectionPanel>
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</Item>
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<Item name="Counter Component" identifier="countercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<Item identifier="countercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
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<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
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<Body width="32" height="24" density="30" />
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@@ -58,7 +58,7 @@
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</ConnectionPanel>
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</Item>
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<Item name="Active Counter Component" identifier="activecountercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<Item identifier="activecountercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
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<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
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<Body width="32" height="24" density="30" />
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@@ -78,7 +78,7 @@
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</ConnectionPanel>
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</Item>
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<item name="Reactor Controller Component" identifier="reactorcontrollercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<item identifier="reactorcontrollercomponent" category="Electrical" Tags="smallitem,logic" maxstacksize="8" scale="0.5" impactsoundtag="impact_metal_light">
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<InventoryIcon texture="luacomp_inv.png" sourcerect="0,0,64,52" origin="0.5,0.5" />
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<Sprite texture="luacomp_sprite.png" depth="0.8" sourcerect="0,0,32,32" origin="0.5,0.5" />
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<Body width="32" height="24" density="30" />
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