Rename & Optimized Reactor Controller Signals

This commit is contained in:
2022-06-30 23:17:14 +01:00
parent 2a50467a41
commit c873381653

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@@ -3,10 +3,10 @@ local allItems = {}
local defaultTable = {
load_value_in = 0,
fuel_in = 100,
efficiency_in = 100,
fission_efficiency_in = 75,
max_power_in = 20000,
silent_in = 0
set_efficiency = 100,
set_fission_efficiency = 75,
set_max_power = 20000,
set_silent = 0,
}
Hook.Add("item.created", "reactorcontrollercomponent.init", function(item)
@@ -23,12 +23,17 @@ local signalReceived = function(signal, connection)
local mem = allItems[this]
local signalNum = tonumber(signal.value) or defaultTable[connection.Name]
if mem[connection.Name] == signalNum then
return
end
mem[connection.Name] = signalNum
local turbineoutput = (mem.load_value_in / mem.max_power_in) * mem.efficiency_in
local fissionrate = turbineoutput / (mem.fuel_in / mem.fission_efficiency_in)
local turbineoutput = (mem.load_value_in / mem.set_max_power) * mem.set_efficiency
local fissionrate = turbineoutput / (mem.fuel_in / mem.set_fission_efficiency)
if mem.silent_in == 1 then
if mem.set_silent == 1 then
if turbineoutput > 10 then
turbineoutput = 10
end